Prototyping New Media Formats

ROLE

Product Designer

Lead Prototyper

TEAM

Sonya Surapaneni

SKILLS

Visual Design

Interaction Design

Prototyping

10-foot UI Design

TIMELINE

6 Weeks

TOOLS

Figma

Protopie

ElevenLabs

HeyGen

PROJECT OVERVIEW

An unconventional project

My partner and I saw ourselves as an exploratory team within Threads trying to answer the fundamental question: "Can short form text (SFT) apps be viable on TV?". Before suggesting a full commitment of company resources, we set out to validate it's potential.

An intentional focus on text content

While most other TV apps focused on video, we wanted to tap into the treasure trove of underutilized text content that allow more than 1 billion users to:

Participate

Anyone can jump into any conversation quickly and easily.

Gauge

Conversations unravel in real-time, reflecting the current pulse.

Contribute

Lower barrier to creation encourages more contribution.

Expand

Hear from experts, communities, individuals about topics.

Express

Text encourages raw and unpolished expression

Discover

Jokes, ideas, observations, commentary not suited for video.

A prototyping first approach for testing

Modeling our approach after Vine and TikTok, we quickly realized the key to success would be to rapidly build high fidelity prototypes and test them on users to gauge the true experience.

CHALLENGE

The differences between consuming content on mobile devices and TVs

Comfortable Reading

TV users are used to video content and will likely not be quick to adopt reading.

Consumption Patterns

Threads users are used to active scrolling while TV users are used to a more "leaned back" viewing.

Conflicting Navigation

TVs use a significantly limited, binary interaction model unlike the rich model of mobile devices.

SOLUTION

The 3 versions of Threads on TV

A quick note before we jump into this, many of the prototypes in version 1 and 3 have an audio component.

VERSION 1

Theatre Mode

Our initial approach was to attempt to literally translate the app onto a TV. We then went ahead to attempt to create a passive viewing experience by adding autoscroll and an audio component.

*This prototype has audio*

Presenting v1 to a room of designers who've shipped media products

After finishing version 1, we were given the unique opportunity to present our work to a room of 15-20 product design veterans who have built media products and undestaand the bar that exist for people to be entertained. Here is what one of them had to say:

Gabriel Valdivia | Founder and Principal Designer at Valdivia Works

Meta

4 Years

Google

2 years

CNN

2 years

Patreon

2 years

Our user test results weren't looking good either…

Around the same time we also tested our version 1 on users. The results corroborated with the feedback we received from the designers.

But from this opportunity to walk in the footsteps of those who had come before us and pick their minds, we learned some valuable lessons. The most important of which involved these insights:

INSIGHT

The role of TVs in a home

The designers really made us consider — were we looking at the TV using the right lens? Is there more to it than just being a source of passive entertainment and the modern equivalent of a hearth?

The different levels of engagement

They also led us to think deeply about the context in which users tend to find themselves using TVs which led us to realize that there are three levels of engagement:

Fully

You are fully/mostly focused on whats on the TV.

Partially

Your focus is split between the TV and some other activity.

Minimally

Your focusing mostly on some other activity while the TV is on.

Key human insight: TVs serve as a third voice in the home

Ultimately, we realized that TV's have moved into this role of being a presence that fills a space physical and provides a comforting sense of company. Especially when users are minimally engaged.

VERSION 2

Ambient Mode

Armed with this pivotal insight, we set out to incorporate the lessons and feedback we received in our second iteration — Ambient Mode. This version features the reintroduction of media, grouped content, and a more passive, "screensaver"-esque design.

In testing, Ambient mode was much better received by our users. This marked the end of our project (or so we thought) and we believed we created a use case that users would use and was achievable by today's technology, but not one that was as overwhelmingly compelling as we hoped.

VERSION 3

Personalized TV channel

Inspired by AI generated content on TikTok sourced from Reddit, we envisioned a TV channel generated by your Threads algorithm. We imagined an avatar that talks about what is on your timeline —going beyond the surface level topics, delving into the replies and the messy conversations that unfold.

*This prototype has audio*

END OF FREE TRIAL

Curious to hear more?

If you're curious about the nitty gritty of our process, don't hesitate to reach out to hw3617@nyu.edu and I'd be happy to bring you through the thinking. Thanks for following along!